I’ve slowly been building a network of local gamers
interested in playing the SBG, beating the bushes and trying the drive these
outcasts back into the daylight. We’ve managed to meet twice now in the last
six weeks, playing some on the scenarios from
Battle Games to introduce players to the game. We average two
scenarios a meeting, playing each one twice to allow players the opportunity to
experience the battles as both Good and Evil.
“The Hunt of the Uruk-hai” was the second scenario we played
at our last meeting. As such, I was flying high on endorphins from our first
two matches (
re-plays
of “Elven Attack” from issue #4) and failed to take as many pictures as I’d
hoped. It’s always a sure sign the game is going well when you forget about
everything but what’s happening on the tabletop. Please excuse the scant
pictures documenting the scenario.
“Hunt” features Aragorn and Frodo facing off against Lurtz
and four Uruk-hai warriors, representing the events at Amon Hen in the climax
of
The Fellowship of the Ring.
Aragorn and Frodo are separated from the rest of the Fellowship and need to get
the Ringbearer to safety in order to win. The Uruk-hai must capture or kill the
hobbit and bring the One Ring back to Saruman.
I started as the Good forces and, being hindered by Frodo’s
4” move each round, cautiously worked my way towards a hedgerow near my edge of
the board. Aragon carries a bow with greater range and Strength than Lurtz, and
I wanted to use the hedge row as both cover for the ranger and as a sight
barrier for Frodo. Lurtz and his crew advanced and Aragon shot, but the heavy
Uruk-hai armor protected the orcs from his arrows.
I worked my way down the edge of the hedgerow on the subsequent
turn, keeping Frodo nearby but out of sight. The Uruks closed in, matching my
movement on the opposite side of the hedge. A lucky shot from Lurtz inflicted a
wound on Aragorn the following round, but I had the forces of Evil in my
sights. One the very next turn, Aragorn managed to charge three of the
Uruk-hai, allowing Frodo to make a wide run towards the right edge of the
board. My plan was to keep him “running down the sidelines” where the terrain
was clearer so as to not reduce his already pathetic movement rate. Aragorn
took out one of the Uruk-hai as Lurtz closed in on the ranger. But one of the
orcs chased after Frodo, managing to charge him and keep him from fleeing.
The next two turns saw a pitched melee, but both Frodo and
Aragorn managed to hold their own. The Ranger lopped off a few more Uruk-hai
heads before Lurtz was forced to charge in and support his warriors. A poor
tactical decision by Evil freed up Frodo to run further towards the safety.
However, it was Aragorn’s sword that won the day, dispatching the last of the
Uruk-hai and their commander before Frodo reached the opposite end of the
board. Chalk up a win for Good!
We swapped sides after the first game, allowing me to take
on the mantle of Evil commander. My plan was to let Lurtz hang back and employ
his bow as much as possible while his underlings moved in to slow down Aragorn
and his cursed hobbit friend.
|
Beginning gambits |
My Uruk-hai advanced in a line, moving swiftly to cover
ground while Aragorn and Frodo crept towards the center of the board at the
Ringbearer’s slow movement rate. Lurtz rattled off an arrow whenever terrain
allowed a clear shot. A lucky strike managed to pierce Frodo’s mithril coat, inflicting
a wound, bringing the forces of Evil halfway to victory!
|
The Uruk-hai advance! |
With a blow struck, Good played very cautiously, allowing me
to close the distance as well as getting themselves pinned in the corner of the
playing field. A small hill in that vicinity was considered difficult terrain
for this scenario, meaning Frodo was limited to a mere 2” of movement if he
dared ascend it and use its rocky outcropping for cover. I dispatched one
Uruk-hai to chase down the halfling while the rest charged Aragorn, pooling
their numbers to have a chance versus his 3 attacks and high Fighting score.
Frodo ascended the hill, much to my delight, and my Uruk-hai
warrior ran him down. The noose closed around Aragorn as Lurtz, sensing it was
time for the commander to join the fray, rushed towards the battle. The dice
were rolled…and my Uruk-hai were sent back, one falling slain by the ranger.
Frodo’s hobbit luck and mithril coat saved him from a lethal blow and he
retreated back down the hill.
|
Battle on and below the hill |
From there, the battle was joined as all the remaining
forces of Evil encroached upon Frodo and Aragon and I smelled victory was near.
But, as things are wont to do in these games, the tide turned when a series of
lucky rolls by the Goodies dispatched more of my Uruks, leaving just Lurtz to
take the halfling alive. The mighty Uruk-hai commander tried to charge the
Ringbearer, but the priority roll deemed that Good would go first and Aragon
stopped Lurtz cold. The dice rolled one last time and, as in the movie, Saruman’s
champion was cut down by the heir of Arnor and Gondor. Good had triumphed once
more!
Despite Good’s two wins, the scenario was a fun one, a quick
little match to whet the appetite for battles yet to come. I feel I had a
strong strategy when playing as Evil, but the dice turned against me at a
critical time. I look forward to replaying this one again someday and see if I
can do better.
Next up, a look at my finished game board as we close out
our look at Battles in Middle-Earth #5.